Productivity RPG

Arena & Bosses

Battle through 6 zones, defeat mobs for XP & gold, and challenge bosses for a chance at loot bags. Boss chest drops are not guaranteed.

6Zones
18Mobs
6Bosses

⚔️ Combat Zones

Each zone contains three mob tiers and a boss encounter. Defeat the boss to unlock the next zone.

Combat Mechanics

Battles are tick-based (0.5s ticks) with dynamic damage variance. Each tick, both sides deal damage simultaneously.

MechanicFormulaNotes
Player DPSmax(ATK × 15%, ATK − Enemy DEF)You always deal at least 15% of your ATK, even against high DEF
Enemy DPSmax(ATK × 15%, ATK − Player DEF − Player Regen)Your DEF and HP Regen both reduce incoming damage
Damage Variance±20% (player) / ±20-35% (bosses)Each tick rolls random damage within the spread range
Base Stats5 ATK, 100 HP, 0 DEF, 0 RegenYour starting stats before any gear or warrior bonuses
VictoryEnemy HP reaches 0 before yoursBoss fights have a 10 min timeout (= loss)

Warrior Level Bonuses

Killing bosses grants Warrior XP, which levels up your Warrior skill. Higher Warrior levels give permanent combat bonuses:

Warrior LevelATK BonusHP BonusRegen BonusDEF Bonus
5+1 ATK
15+5 HP
20+1 ATK (total +2)
30+1 Regen
40+2 ATK (total +4)
50+2 DEF
60+10 HP (total +15)
75+3 ATK (total +7)+2 Regen (total +3)
80+3 DEF (total +5)

Zone Unlock Requirements

Each zone has multiple unlock conditions. You must meet all of them to enter.

ZonePrevious ZoneWarrior LevelGate Items (must own)Entry Cost (consumed per run)
1 — Slime CavernWheat ×3
2 — Goblin OutpostZone 1Lvl 3Herbs ×3
3 — Wild ForestZone 2Lvl 8Slime ShieldSlime Gel ×3 + Apples ×2
4 — Orc StrongholdZone 3Lvl 15Goblin BladeGoblin Tooth ×3 + Blossoms ×2
5 — Troll BridgeZone 4Lvl 25Wolf Fang Pendant + Orc PlateWolf Fang ×2 + Orc Shard ×2 + Clovers ×2
6 — Dragon LairZone 5Lvl 40Troll CloakTroll Hide ×2 + Orchids ×3

Gate Items must be in your inventory or equipped — they are NOT consumed. Entry Cost items are consumed every time you enter the dungeon.

Boss Chest Drop Mechanics

Boss chest drops are not guaranteed. When you defeat a boss, the following roll determines your chest reward:

RollChanceResult
Listed chest tier55%You receive the chest shown in the boss reward (e.g. Rare Bag)
One tier lower30%You receive a chest one rarity below (e.g. Rare → Common). Common stays Common.
No chest15%No chest at all — you only keep gold and materials earned from mob kills

Even when a chest drops, equipment is not guaranteed. Each chest tier has a separate equipment chance:

ChestEquipment ChanceGold RangeOn Fail
Common Bag50%15–30gGold + 1 bonus material roll
Rare Bag60%30–75gGold + 2 bonus material rolls
Epic Bag70%75–150gGold + 2 bonus material rolls
Legendary Bag80%150–300gGold + 3 bonus material rolls

Boss Stat Requirements

Each boss (except Slime King) requires minimum combat stats to challenge. These stats come from your gear + warrior level bonuses + permanent potions.

BossMin ATKMin HPMin RegenRecommended Gear Set
Slime KingNone / starter gear
Goblin Chief10Wooden Set (6 ATK, 15 HP, 1 Regen)
Forest Wolf14140Copper Set (13 ATK, 55 HP, 2 Regen)
Orc Warlord251804Shadow Set (29 ATK, 105 HP, 5 Regen)
Troll Overlord402307Golden Set (44 ATK, 150 HP, 7 Regen)
Ancient Dragon5530010Void Set (62 ATK, 230 HP, 10 Regen)

Recommended set shows full-set totals (gear bonus only, without base stats 5 ATK / 100 HP). Your actual stats = base + gear + warrior bonuses + potions.

🌊

Zone 1 — Slime Cavern

No level requirements
Entry cost: Wheat ×3 (consumed per run)
🫧 Slime Scout80 HP1.5 ATK15 XP8-18g30% Slime Gel
🫧 Slime Guard150 HP2 ATK25 XP12-25g40% Slime Gel
🫧 Slime Brute250 HP3 ATK40 XP18-35g50% Slime Gel
💧 Slime King350 HP3 ATKNo stat req100 Warrior XP
Boss drops: Slime Gel ×3 · Reward: 📦 Common Bag (55% drop · 30% Common · 15% nothing)
🏕️

Zone 2 — Goblin Outpost

Clear Zone 1 · Warrior Lvl.3
Entry cost: Herbs ×3 (consumed per run)
👺 Goblin Scout220 HP2.5 ATK60 XP10-20g30% Goblin Tooth
👺 Goblin Warrior350 HP3.5 ATK100 XP15-30g40% Goblin Tooth
👺 Goblin Shaman480 HP4 ATK150 XP20-40g50% Goblin Tooth
👺 Goblin Chief600 HP4.5 ATKReq: 10 ATK300 Warrior XP
Boss drops: Goblin Tooth ×3 · Reward: 🎁 Rare Bag (55% drop · 30% Common · 15% nothing)
🌲

Zone 3 — Wild Forest

Clear Zone 2 · Warrior Lvl.8 · Own Slime Shield
Entry cost: Slime Gel ×3 + Apples ×2 (consumed per run)
🐺 Young Wolf350 HP3.5 ATK1 DEF150 XP20-40g30% Wolf Fang
🐺 Pack Wolf500 HP4.5 ATK2 DEF250 XP30-55g40% Wolf Fang
🐺 Alpha Wolf650 HP5.5 ATK3 DEF400 XP45-80g50% Wolf Fang
🐺 Forest Wolf750 HP5.5 ATK3 DEFReq: 14 ATK · 140 HP700 Warrior XP
Boss drops: Wolf Fang ×2 · Reward: 🎁 Epic Bag (55% drop · 30% Rare · 15% nothing)
🪨

Zone 4 — Orc Stronghold

Clear Zone 3 · Warrior Lvl.15 · Own Goblin Blade
Entry cost: Goblin Tooth ×3 + Blossoms ×2 (consumed per run)
👹 Orc Grunt800 HP6 ATK3 DEF800 XP60-120g30% Orc Shard ×2
👹 Orc Brute1,200 HP7 ATK4 DEF1,400 XP90-160g40% Orc Shard ×2
👹 Orc Shaman1,600 HP8 ATK5 DEF2,000 XP120-200g50% Orc Shard ×3
👹 Orc Warlord1,800 HP8.5 ATK6 DEFReq: 25 ATK · 180 HP · 4 Regen2,000 Warrior XP
Boss drops: Warlord Sigil ×1 · Reward: 🪙 Epic Bag (55% drop · 30% Rare · 15% nothing)
🌉

Zone 5 — Troll Bridge

Clear Zone 4 · Warrior Lvl.25 · Own Wolf Fang Pendant + Orc Plate
Entry cost: Wolf Fang ×2 + Orc Shard ×2 + Clovers ×2 (consumed per run)
🧌 Bridge Troll1,500 HP8 ATK4 DEF3,000 XP150-250g30% Troll Hide ×2
🧌 Stone Troll2,200 HP9 ATK6 DEF5,000 XP200-350g40% Troll Hide ×3
🧌 Ancient Troll3,000 HP10 ATK7 DEF7,500 XP280-450g50% Troll Hide ×3
🧌 Troll Overlord3,200 HP10.5 ATK (±25%)8 DEFReq: 40 ATK · 230 HP · 7 Regen5,000 Warrior XP
Boss drops: Troll Heart ×1 · Reward: 🪙 Epic Bag (55% drop · 30% Rare · 15% nothing)
🔥

Zone 6 — Dragon Lair

Clear Zone 5 · Warrior Lvl.40 · Own Troll Cloak
Entry cost: Troll Hide ×2 + Orchids ×3 (consumed per run)
🐉 Dragon Whelp2,200 HP12 ATK (±30%)6 DEF10,000 XP200-350g30% Dragon Scale ×2
🐉 Dragon Guard3,200 HP13 ATK (±30%)8 DEF18,000 XP280-450g40% Dragon Scale ×3
🐉 Elder Dragon4,200 HP14.5 ATK (±30%)10 DEF28,000 XP350-500g50% Dragon Scale ×4
🐉 Ancient Dragon4,800 HP15 ATK (±35%)12 DEFReq: 55 ATK · 300 HP · 10 Regen12,000 Warrior XP
Boss drops: Dragon Heart ×1 · Reward: 💎 Legendary Bag (55% drop · 30% Epic · 15% nothing)
🌊

Zone 1 — Slime Cavern

No level requirements
Entry cost: Wheat ×3 (consumed per run)
🫧 Slime Scout80 HP1.5 ATK15 XP8-18g30% Slime Gel
🫧 Slime Guard150 HP2 ATK25 XP12-25g40% Slime Gel
🫧 Slime Brute250 HP3 ATK40 XP18-35g50% Slime Gel
💧 Slime King350 HP3 ATKNo stat req100 Warrior XP
Boss drops: Slime Gel ×3 · Reward: 📦 Common Bag (55% drop · 30% Common · 15% nothing)

Zone 1 Strategy

  • Entry-level zone — no gear or warrior level required, but costs 3 Wheat per run (farm Wheat Seeds on your farm)
  • Farm Slime Gel from mobs (30-50% drop chance) and boss (3 guaranteed) to craft Slime Shield
  • Slime Shield is a gate item required to enter Zone 3 (Wild Forest) — you must own it but it is not consumed
  • Equip the Wooden Set from Common Bags to reach 11 ATK / 115 HP / 1 Regen
🏕️

Zone 2 — Goblin Outpost

Clear Zone 1 · Warrior Lvl.3
Entry cost: Herbs ×3 (consumed per run)
👺 Goblin Scout220 HP2.5 ATK60 XP10-20g30% Goblin Tooth
👺 Goblin Warrior350 HP3.5 ATK100 XP15-30g40% Goblin Tooth
👺 Goblin Shaman480 HP4 ATK150 XP20-40g50% Goblin Tooth
👺 Goblin Chief600 HP4.5 ATKReq: 10 ATK300 Warrior XP
Boss drops: Goblin Tooth ×3 · Reward: 🎁 Rare Bag (55% drop · 30% Common · 15% nothing)

Zone 2 Strategy

  • Costs 3 Herbs per run — grow Herb Seeds on your farm (8 min grow time)
  • Boss requires 10 ATK minimum — equip at least a Wooden Sword (+3) and Wooden Helm (+2) to reach it
  • Farm Goblin Tooth to craft Goblin Blade — gate item for Zone 4
  • Rare Bags can drop Copper Set pieces (target: 18 ATK, 155 HP, 2 Regen)
🌲

Zone 3 — Wild Forest

Clear Zone 2 · Warrior Lvl.8 · Own Slime Shield
Entry cost: Slime Gel ×3 + Apples ×2 (consumed per run)
🐺 Young Wolf350 HP3.5 ATK1 DEF150 XP20-40g30% Wolf Fang
🐺 Pack Wolf500 HP4.5 ATK2 DEF250 XP30-55g40% Wolf Fang
🐺 Alpha Wolf650 HP5.5 ATK3 DEF400 XP45-80g50% Wolf Fang
🐺 Forest Wolf750 HP5.5 ATK3 DEFReq: 14 ATK · 140 HP700 Warrior XP
Boss drops: Wolf Fang ×2 · Reward: 🎁 Epic Bag (55% drop · 30% Rare · 15% nothing)

Zone 3 Strategy

  • First zone with DEF stat on enemies — your ATK is reduced by their DEF (min 15% damage floor)
  • Costs 3 Slime Gel + 2 Apples per run — grow Apple Seeds (20 min) and stockpile Slime Gel from Zone 1
  • Boss requires 14 ATK + 140 HP — full Copper Set gives 18 ATK / 155 HP / 2 Regen
  • Farm Wolf Fang to craft Wolf Fang Pendant — gate item for Zone 5
  • Epic Bags can drop Shadow Set pieces (target: 34 ATK, 205 HP, 5 Regen)
🪨

Zone 4 — Orc Stronghold

Clear Zone 3 · Warrior Lvl.15 · Own Goblin Blade
Entry cost: Goblin Tooth ×3 + Blossoms ×2 (consumed per run)
👹 Orc Grunt800 HP6 ATK3 DEF800 XP60-120g30% Orc Shard ×2
👹 Orc Brute1,200 HP7 ATK4 DEF1,400 XP90-160g40% Orc Shard ×2
👹 Orc Shaman1,600 HP8 ATK5 DEF2,000 XP120-200g50% Orc Shard ×3
👹 Orc Warlord1,800 HP8.5 ATK6 DEFReq: 25 ATK · 180 HP · 4 Regen2,000 Warrior XP
Boss drops: Warlord Sigil ×1 · Reward: 🪙 Epic Bag (55% drop · 30% Rare · 15% nothing)

Zone 4 Strategy

  • Costs 3 Goblin Tooth + 2 Blossoms per run — grow Blossom Seeds (25 min) and farm Goblin Tooth from Zone 2
  • Boss requires 25 ATK, 180 HP, 4 Regen — you need at least the Shadow Set (29 ATK, 205 HP, 5 Regen with base stats)
  • Mobs have 3-5 DEF and boss has 6 DEF — high ATK is important to overcome damage reduction
  • Farm Orc Shard (drops in quantities of 2-3) to craft Orc Plate — gate item for Zone 5
  • Boss drops exclusive Warlord Sigil (used in advanced crafting recipes)
🌉

Zone 5 — Troll Bridge

Clear Zone 4 · Warrior Lvl.25 · Own Wolf Fang Pendant + Orc Plate
Entry cost: Wolf Fang ×2 + Orc Shard ×2 + Clovers ×2 (consumed per run)
🧌 Bridge Troll1,500 HP8 ATK4 DEF3,000 XP150-250g30% Troll Hide ×2
🧌 Stone Troll2,200 HP9 ATK6 DEF5,000 XP200-350g40% Troll Hide ×3
🧌 Ancient Troll3,000 HP10 ATK7 DEF7,500 XP280-450g50% Troll Hide ×3
🧌 Troll Overlord3,200 HP10.5 ATK (±25%)8 DEFReq: 40 ATK · 230 HP · 7 Regen5,000 Warrior XP
Boss drops: Troll Heart ×1 · Reward: 🪙 Epic Bag (55% drop · 30% Rare · 15% nothing)

Zone 5 Strategy

  • Requires two gate items: Wolf Fang Pendant (crafted from Wolf Fangs) + Orc Plate (crafted from Orc Shards)
  • Costs 2 Wolf Fang + 2 Orc Shard + 2 Clovers per run — expensive entry, plan your runs
  • Boss requires 40 ATK, 230 HP, 7 Regen — target the Golden Set (49 ATK, 250 HP, 7 Regen with base stats)
  • Troll Overlord has ±25% damage variance and 8 DEF — bring food for healing during the fight
  • Farm Troll Hide to craft Troll Cloak — gate item for Zone 6
  • Boss drops exclusive Troll Heart (used in advanced crafting recipes)
🔥

Zone 6 — Dragon Lair

Clear Zone 5 · Warrior Lvl.40 · Own Troll Cloak
Entry cost: Troll Hide ×2 + Orchids ×3 (consumed per run)
🐉 Dragon Whelp2,200 HP12 ATK (±30%)6 DEF10,000 XP200-350g30% Dragon Scale ×2
🐉 Dragon Guard3,200 HP13 ATK (±30%)8 DEF18,000 XP280-450g40% Dragon Scale ×3
🐉 Elder Dragon4,200 HP14.5 ATK (±30%)10 DEF28,000 XP350-500g50% Dragon Scale ×4
🐉 Ancient Dragon4,800 HP15 ATK (±35%)12 DEFReq: 55 ATK · 300 HP · 10 Regen12,000 Warrior XP
Boss drops: Dragon Heart ×1 · Reward: 💎 Legendary Bag (55% drop · 30% Epic · 15% nothing)

Zone 6 Strategy

  • Hardest zone — all enemies have high DEF (6-12) and ±30-35% damage variance
  • Costs 2 Troll Hide + 3 Orchids per run — grow Orchid Seeds (90 min each) and farm Troll Hide from Zone 5
  • Boss requires 55 ATK, 300 HP, 10 Regen — you need the full Void Set (67 ATK, 330 HP, 10 Regen with base stats) plus warrior bonuses
  • Ancient Dragon has 12 DEF and ±35% damage spread — food loadout with healing is essential
  • Boss drops exclusive Dragon Heart — rarest boss material in the game
  • Legendary Bags can drop Void Set pieces and permanent stat potions (ATK/HP/Regen/DEF)

Food Buff Stacking Caps

Food and plant buffs consumed during battle are subject to stacking caps. Even if you load many food items, the total active buff from food cannot exceed these limits:

StatMax Food Buff
ATK+25
DEF+15
HP Regen+8

These caps only apply to food/plant buff bonuses. Gear, warrior level, and permanent potion stats are not affected.

Permanent Stat Potions

Permanent stat potions (ATK, HP, Regen, DEF) each have a cap of 20 per stat. Once you reach the cap, any additional potions are auto-converted into 100 gold instead of being wasted.